The Ask
Bethesda approached Psyop to create a 30 minute interactive playable story entitled Ghostwire Prelude: The Corrupted Case Files introducing players to the world and some of the key characters prior to the main title launch of Ghostwire Tokyo
The Goal
The prelude is an important part of the Ghostwire game release because the character development and world building that the players experience in the prelude helps them to build a connection with characters and become more invested in the main game
The Deliverable
A global release, Ghostwire Prelude can be played in 14 languages across 4 regions. With 30 minutes of gameplay, featuring 9 characters, 6 unique outcomes on their journey through the game. It launched across Playstation 5, Playstation 4, Steam and Epic Games Store
“By having people experience and enjoy the events that occurred before the events in [Ghostwire: Tokyo] through a different genre made by a different team, it could help open up and widen people’s interpretations of the world and universe we’ve created,” said game director Kenji Kimura